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Pre-College Programs in Arts and Sciences

Manhattan University offers the following pre-college courses for high school students interested in arts and science. If you have any questions about these programs, contact us.

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  • 3D Design, Modeling and Visualization

    This introductory course explores the creation of three-dimensional sculptural and architectural forms, lighting principles, and texture application via AutoDesk 3ds max (Cinema 4D) (Maya). Rendering, animation and output for different media will also be covered.

    Total credits: 3

  • Animation

    This course will address core concerts in 2D and 3D animation production focusing on design, storyboarding, character development, movement, and motion graphics using Adobe Animate and After Effects. Students will learn the principles of animation and become proficient in the processes involved in the development of computer animated sequences.

    Total credits: 3

  • Computer Science 1

    This course offers an introduction to basic programming concepts and problem solving skills using the C++ language. Topics include flow of control, loops, functions, arrays, strings and files.

    Total credits: 3

  • Contemporary Dance Composition

    Introduces principles of contemporary dance and practical methods that explore the craft of choreography. Dance topics include improvisation, Alexander Technique, motif development, randomness and aleatoric dance, movement and language, and the relationship between music and dance. Some dance experience is highly recommended as students are expected to progress quickly throughout the course.

    Total credits: 3

  • Criminology

    A survey of varieties of criminal activity, data on crime and sociological explanations of crime and criminality in relation to social structural, institutional, and cultural factors. Traditional and contemporary policies for controlling crime are explored in this course and a critical analysis of the relationship between crime, social inequality and social justice is developed.

    Total credits: 3

  • The Culture of Games

    This introductory course surveys the history of the videogame industry from its precursors in pre-digital culture to the present and near future. The course examines video game genres, theories of gameplay, gaming para-texts, careers in the field, and the marketing of games, and it introduces students to divisions of gaming, including design, coding, and narrative.

    Total credits: 3

  • Digital Video Art: Editing and Production

    This course focuses on creating works of video art while examining and reflecting upon filmic history. There is extensive instruction in Final Cut Studio Pro and DVD Studio Pro, giving students the skills to begin making video in the first two weeks. Students create conceptual, engaging work that is critiqued at length. While examining video art's historical roots and contemporary video artists, students develop their video projects that build upon ideas and techniques realized from the first video assignment.

    Total credits: 3

  • Interactive Narratives

    This course explores the structures of interactive stories, characters, and world-building, including branching, adaptive, and transmedia narratives. Students produce a story model using these principles.

    Total credits: 3

  • Intro to Music Reading and Notation

    Intended for students who are new to reading and writing musical notation. Through in-class activities, students will develop an ability to read notes on the staff, execute rhythms, transcribe melodies by ear, and translate written notes into sound.

    Total credits: 3

  • Introduction to Psychology

    This course provides a critical examination of the field of psychology, which concerns itself with the scientific study of the brain, mind, and behavior. This course provides a general overview of the science of psychology by introducing basic principles, theories, research, and scientific techniques that psychologists use to describe, explain, predict, and change human behavior and mental processes. The course surveys selected concepts, such as development; memory; learning; personality; social psychology; and mental health.

    Total credits: 3

  • Special Topics in Theater: Musical Theater in NYC

    This pre-college study in New York City offers students an unparalleled opportunity to explore the artistry, history, and production of Broadway and Off-Broadway musicals. Through a combination of classroom discussions, workshops, live performance experiences, and hands-on training, students will gain a comprehensive understanding of how music, lyrics, choreography, and performance come together to create this uniquely American art form. A key highlight of the program is a special collaboration, where Broadway performer Thayne Jasperson (original cast member of Hamilton) will lead students in mounting a choreographed performance from the groundbreaking musical. This exclusive workshop will provide firsthand experience in the professional rehearsal process, culminating in a student performance that showcases their growth and artistry. Students will attend live productions, engage in talkbacks with industry professionals, and analyze influential musicals that have shaped the landscape of American theater. Through script and score study, vocal and movement exercises, and critical discussions, participants will develop a deeper appreciation for musical theater's creative and technical demands. No prior theater experience is required—just a passion for performance and an eagerness to learn from the heart of the industry.

    Total credits: 3

  • VR Perception and Production

    This course explores human perception in natural and virtual environments. Students are introduced to the Unreal Engine and build a VR environment in which perception deviates from natural reality. Surveys research in cognitive psychology and neuroscience while examining trends in gaming and immersive storytelling.

    Total credits: 3